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Snes super bomberman 6
Snes super bomberman 6













snes super bomberman 6

All stages have been removed aside from 01 (Usual), 08 (Conveyor Belt II), 09 (Curve Bomb!), and 10 (Matango Jump).

snes super bomberman 6

The Battle Type is locked on Single and and the Battle Settings are locked to COM Level 5, Matches (Battle) 1, Time 2:00, and Golden Bomber off.

SNES SUPER BOMBERMAN 6 PATCH

It's still possible to alter the settings via patch codes. The Battle Type and Battle Settings screens are completely disabled, but they still exist in the game code.The first screen gives acknowledgement to the event's sponsor, Shogakukan, and two of its publications, CoroCoro Comics and Game On!, while the second screen proclaims the game "Official Bomber League Software." Two screens were added before the intro story.It, much like the special versions of Bomberman '93 and '94, is focused on fast multiplayer action. (Source: Original TCRF research) Caravan VersionĪ special edition version of the game was released in Japan only. When the game is paused, hold Select and then press Start to restart the game. Use Pro Action Replay (PAR) code C0FCAF01 to enable a soft reset function. In a 1-player game, pressing the R button will give the following power-ups:

snes super bomberman 6

The Pro Action Replay (PAR) code C13D2801 will allow Bomberman to jump in the Normal Game.Ī 1-Player debugging function can be accessed through the following Pro Action Replay (PAR) code: C022F301. A CPU usage meter can be toggled when the Pro Action Replay (PAR) code C100BF01 is active.















Snes super bomberman 6